![]() Special thanks to Ded10c, GeneralBlackDragon, Nielk1, and the usual suspects for driving the BZ2 community through the years and being great resources for modding know-how.(Note that a number of the tropes from the first game also apply here.) Thanks to Rocket3497 and Aegeis for bug hunting/reports. If you would like to incorporate an aspect of this mod in your own mod, please feel free to reach out, and I can send over or publish self-contained packages of whatever you'd like. Jungle and Island are based on ZST Jungle and BattleIsle by the BZ2CP Team and MalevolencE respectively both maps received large updating and substantial tweaks, but will be promptly removed upon request by the original author. NOTESAfter the mod competition has completed, these assets will be split out into separate mods to allow use in other mods, and in combination with map packs.Īll content in this mod pack was created by SrapPool. All assets are available in their respective production facilities and can be used to upgrade units from the production facility interfaces.įlamer, Flash, Rocket Bomb, Sandbag, Shotgun, Supplies (Ammo/Repair/Service Pods), ISDF INTERCETPTOR, Arc Mine, Forcefield, Jaxīiometal Recycler Variant to Tie It All Together:Īll of this content can be played by selecting the Biometal Variant from the recycler variant menus!Ĩ Original Terrains Spanning All Strategy Game Modes: (41 new maps in all!) The mod pack tweaks the following existing assets which were previously unavailable outside of deathmatch and adds them to the recycler variant for use in IA, ST, and MPI. ![]() SONIC SPIRE - A long range Scion spire equipped with a more potent sonic cannon.īEAM SPIRE - A close range Scion spire equipped with a Scion beam.įLASH TOWER - A close range ISDF gun tower equipped with modified flash cannons.īLAST TOWER - A long range ISDF gun tower equipped with modified blast cannons.īASE PLATE - A low-cost base plate that increases ISDF base building capability. Three Mystery Weapons Hidden on Scrappy's Playground (?)ĮNCLAVE - Scion Barracks: allows the scions to resupply pilots to Wardens and abandoned craft. ISDF Infantry Flares and Bays (ISDF Mortars and Specials) Scion Infantry Beacons and Cells (Scion Mortars and Specials) Sonic Rocket/Sonic Cluster (Sonic Missile) Saturn Battery/Saturn Rocket (ISDF Missile) ![]() Hellion Cluster/Hellion Leech (Scion Missile) ![]() Jupiter Battery/Jupiter Rocket (ISDF Missile) Mantis Missile/Mantis Rocket (Scion Missile) Surge Flechette/Surge Capacitor (Scion Cannon) SCARAB - Scion Mortar/Rocket Tank: a versatile but slower scion craft that expands the Scion's mortar and missile capabilities.īuilt by: Forge Requirements: Strongholdįorty-one (51 including assault versions!) New Weapons, Featuring: Loosely inspired by original Battlezone 2 concept art. ![]() WARDEN - Scion APC: similar in function to the ISDF counterpart, but significantly more effective. These vehicles are added to the Biometal Variant and adjusted versions ( Curator instead of Warden) are selectable in the multiplayer menus as starting vehicles for all modes. These mod addition stand-outs are brought forward to match the BZCC vanilla look, and are (finally!) usable with the Biometal Recyler Variant. FEATURES Classic Hits from BZ2 Mods of Old: ![]()
0 Comments
Leave a Reply. |